Henrik Carlsson's Blog

All things me.

Dune

posted this note on and tagged it with Books Denis Villeneuve Dune Movies

Movie poster for Dune A few months ago I started listening to ”Dune” as an audiobook. I found it interesting but once I stopped listening for a while I found it hard to press play again, either later the same day or some other day. It is probably one of those books that I would have loved if I had gotten into it in my teenage years. Maybe the problem is me and my attention span, broken by the modern world. Or maybe the novel is just to bloated. Or maybe both.

Either way, I sort of left it behind and instead gave the Denis Villeneuve movie a go. I’ve not watched a lot of Villeneuve movies, but it think Arrival is one of the greatest movies ever made. I’m less thrilled about Dune.

Don’t get me wrong, it’s not a bad movie in any way, shape or form. On the contrary, it’s probably a great movie in most ways. It’s stunningly beautiful and the music is Hans Zimmer being his most Hans Zimmer. But I feel detached from it when I watch it.

My main problem with it is probably that it is so ”serious” all the time. Maybe I’m broken by Marvel movies, and at least in theory I believe that there are too many quips and gags in way too many movies, but maybe the opposite with zero percent levity is sort of an over-correction. Everybody is so serious in the movie, all the time. Everything is grim. Macho men speaking in orcish sounding languages being macho.

As I’m writing this I realize that it sounds like I hated it, but I really didn’t. It is a good movie and I would absolutely recommend it. But either it lacked something, or I currently lack something to appreciate it the way it deserves.

Replies and comments

posted this note on

Got tipsy and went down several YouTube rabbit holes. From Nick Cave & Kylie Minogue to Miley Cyrus, to Taylor Momsen fronting Soundgarden to a whole bunch of Ozzy tributes.

How did I miss that Jenny from Gossip Girl can rip through ”Rusty Cage”?

Why haven’t I noticed that Chad Smith is a fantastic drummer?

Jack Black and Ozzy sitting off to the side, singing along, is probably the most heart warming thing I’ve ever seen.

I don’t know what it is about Dave Growl, but he is something different when it comes to drumming.

Miley is the greatest ccm vocalist of my generation!

posted this note on and tagged it with AI Blade Runner Creative work

In an earlier post today I made a reference to the ”Tears in rain” monologue from Blade Runner which, naturally, lead me to its Wikipedia page and had me reading it to myself multiple times, hearing Rutger Hauer’s voice in my head. In doing so, I made a connection to a post about Pluribus for a few weeks ago where I argued that creation was the one thing the hive-mind, a stand-in for generative AI, couldn’t do. Viewed through a certain lens, Roy Batty shows his humanity – not only in showing compassion but also – in actually creating. He used his last breaths to create a poem.

An old post by Dave Winer that still rings true, uncomfortably true

posted this note on and tagged it with AI Dave Winer

If you programmers still don’t want users running servers, then I propose you look at your thinking a bit, and wonder if you’re perhaps a member of the computing ”priesthood,” trying to protect what you do from the unwashed masses? If so, you’re on the wrong side of history, imho. The inexorable process of tech is taking things you used to need to be a wizard to do, and making them easy for normal people.

Dave Winer – ”Fascinating thread on Twitter”

The link to the original Twitter thread is broken so the full original context is sort of lost in time1 but regardless of the specific issue (servers, apparently) this quote feels apt for the current moment of AI, vibe coding, etc. Uncomfortably so because I feel uneasy about so much of the whole AI thing but maybe that is because I’m part of ”the computing ’priesthood'”.


  1. like tears, in rain 

Replies and comments

In the world of Pluribus, creative work is a monumental event

posted this note on and tagged it with AI Creative work Pluribus

A quick thought on Pluribus. From what I understand it’s been conceived over many years, meaning it was not originally intended to be about generative AI. However it most certainly became partially about that. One scene that feels like a commentary on genAI is the scene where Carol has started writing again and how delighted Zosia is.

Now, it is possible that it’s just another case of the collective ”yes and”-ing Carol, but I feel like it’s something more than that. It seems like the collective, like genAI, can’t create anything. They’ve already consumed all the worlds stories but they can’t add create any new ones. Therefore, in the world of Pluribus, Carol creating is a monumental event.

Replies and comments

posted this note on

YouTube is f*cking broken these day, with the amount of ad breaks.

Replies and comments

posted this note on and tagged it with Lögnaktiga politiker Svensk politik Valet 2026

I söndagskvällens Agenda pressas partiledaren Simona Mohamsson om partiet faktiskt kommer att rösta rött till att släppa fram Ulf Kristersson (M) som statsminister om han ämnar bilda en regering där Sverigedemokraterna ingår.

– Ja, säger Mohamsson.

Mohamsson (L): Kommer rösta rött till Kristersson om SD ingår i regeringen (Sveriges television)

posted this note on and tagged it with Svensk politik Valet 2026

Mohamsson (L): Kommer rösta rött till Kristersson om SD ingår i regeringen (Sveriges television)

Vallöften behöver hålla i fyra år. Det här löftet höll i mindre än ett halvt år. Förtroendeingivande.

posted this note on and tagged it with Hobbies Making video games

It’s been more than two weeks since I last wrote about my progress with the game. Back then I wrote a list of things to work on and I’ve been chipping away at it, to the point where all the bullets on that list is completed, save for one.

Doing this project is still very enjoyable, to the point of it being the main thing I want to do if I get ten minutes to myself after the kids are down for the night. In reality that doesn’t mean much work per week but I will keep to the idea of at least one short programming session per week.

(Yes, as previously stated this is very much a Zelda II rip-off.)

posted this note on and tagged it with Hobbies Making video games

I continued to work on the game yesterday. My goal is to put at least some work into it every week. I would really like to have a more ambitious goal, but I would like it to be achievable, so therefore I’m keeping it small.

I needed to back up a bit and redo some things from last time. I did indeed have a character that could swing a sword, but that sword meant nothing to the game. Now I’ve redone it in such a way that the sword is a separate object that spawns on top of the player object. There are also a really ugly enemy. If the enemy touches the swords, its hp decreases.

Next up

I still have things to do from my list from last week, so here’s a revised version.

Stretch-goals

An image of a tall green thing.
The *very* ugly enemy sprite