Henrik Carlsson's Blog

All things me.

posted this note on and tagged it with Hobbies Making video games

I spent a lot of time today on my game. I’d say that I’ve reached my goal for the day. When an enemy catches up to the player in the overworld, the scene switches to the action scene. There is a player object (with an ugly sprite) in the action scene and it can move left and right as well as jump and swing a sword. Whenever I put some more time into this I need to do the following:

posted this note on and tagged it with Hobbies Just for fun Making video games

As I wrote the other day, I’ve taken up video game development as a hobby. I don’t have any aspirations of making this into anything more than a fun pastime, for me by myself and for me and the kids.

The kids and I are working on our first game together and while I’m trying my best to keep the scope small so that we might actually be able to get something ”finished”, when you involve a ten year old and especially an eight year old feature creep is very much a thing.

Apart from that I’ve also started making something by myself. I have no intentions of ever realeasing it in any way but I do want to make it ”finished”, meaning fully playable. The idea is very much inspired by1 Zelda II. The player is a hero type character, moving about a top-down overworld. If the played moves outside of roads and paths monsters might spawn. If a monster catches up to the hero, the game moves into a side-scrolling action scene where they need to fight ut out with the monster(s). There should be some kind of simple quest to complete.

I’ve managed to get rudimentary functionality of the overworld working, though there is no clear design to the world, nowhere to go and nothing to strive for. But there are paths and grass and if the hero enters the grass, the monsters will eventually spawn.

The goal right now is to get a scene-transition to the side-on action scene and start working on that part.


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A new hobby

posted this note on and tagged it with Hobbies Making video games

I’ve been thinking about getting into video game making as a hobby for quite a while now and during winter break I finally gave myself some time to get into the basics. While Ebbe was playing with one of his friends in a ”play land” (not sure what to call that kind of place in English, it doesn’t matter) and I went through the most basic tutorial for GameMaker.

I will write more about this some other time. I was about to write something longer the other day but I felt like rather than spending time blogging about making a game, I wanted to work on a game project. That seems like a really good sign.

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