Turning play into work
I think that by blogging about every step of my progress on ”Majora’s Mask and even more so committing to the idea of creating the perfect day in the game, I accidentally turned play into work because I haven’t played the game since conceiving that idea.
That’s a shame since I was so into the game a while ago and I really felt connected to the game world. So this needs to end.
The idea of the perfect day is dead, at least for now. Next time I’ll have an hour for leisure time I’ll play the game again and focus on reuniting Anju and Kafei. After I attempt that, whether I succeed or not, I’ll go for The Skull Kid.
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