(Also on Instagram.)
(Also on Instagram.)
The ”app store” and social networking parts of Nintendo is really confusing! For instance, why is my Nintendo Club ID and my Nintendo Network ID two separate things? Since they both use the same email and username, are they actually one and the same now?
And why, oh why, can I only download things either in the foreground and thereby blocking all access to other things during the download, or in the background while the 3DS is in sleep mode. Why is there no regular background downloading?
And what happens when I fill up my SD card? From what I’ve gathered online, changing SD card in a 3DS is not a smooth process.
Vem kunde för tolv år sedan tro att vi idag skulle bo i en annan stad än den vi växte upp i, vara förlovade, ha ett underbart barn tillsammans och precis ha börjat processen med att bygga vårt drömhus.
Skål för nästkommande tolv år!
Här är ytterligare några av bilderna som jag tog. Det här är de som jag tycker var de allra bästa från själva ceremonin.
Tack Bella och Jonas för att vi fick komma på ert fina bröllop och lycka till med ert liv som gift par.
Idag har Iris sovit väldigt mycket, troligen för att hon har en andra tand på gång. Vi får se vad morgondagen för med sig.
I’ve also started working on a ”schedule” of sort to help me keep track of what to do and when. (The arrow marks where I’m currently at.)
More to be added.
In Groundhog Day, Bill Murray plays an a**hole tv weather man stuck in a time-loop, forced to repeat the same day over and over again. He eventually breaks free, basically by realizing that since he repeats the same day time and time again, and thus has the ability to know everything there is to know about anyone in the small town in which is he is forced to roam, he has the ability to learn all that’s needed for him to help everyone have an as good day as possible. In the end he tries to create ”the perfect day”.
In Zelda: Majora’s Mask 3D (and the old N64 version) Link is forced to relive the same three days over and over again. As I play the game I help a lot of people with different things and I am rewarded in various ways, mostly with ”pieces of hearts” or masks. (Most of the helping of these people is done in ”side quests”. Not essential to the completion of the game.) The people I help are happy but once time resets their perils are back. I don’t need to help them again since I’ve already got what I need, but as I immerse myself in the game I have a hard time not feeling sorry for them as their problems come back.
As I think I’m getting closer to the end of the game I’ve gotten the idea to try and create a ”Perfect Day”, or more like three perfect days, for the inhabitants of Thermina. It will likely not change anything about the ending of the game but I will feel accomplished and happy if I managed to do it. The idea is to help as many people as possible with whatever I’ve helped them with in past run-throughs, before I finally head into the Clock Tower and whack Skull Kid.1 I know I will not be able to help every single person in the game in need of help, in a single run-through of the three days. I’ll have to make some prioritization.2
I’m currently in the middle of a trial run for this. In previous rounds I have finished all four temples so technically I could head for Skull Kid right now and finish the game. Still, I’d like to help some more people first and hopefully add them to my list of participants in the ”Perfect Round”. This round I’m trying to help the star-crossed lovers Anju and Kafei by retrieving the Sun Mask that the thief stole from Kafei. This is a quest that I have not completed before.
For this round I’ve made the following list of things to do and people to help. (Checkmarks indicate what’s already done this far in this round, around midday of the first day.)